KSPSwitch
The KSPSwitch class allows you to connect to a ui_switch in KSP.
class KSPSwitch
Example
import { KSPSwitch } from kontakt
var switch = KSPSwitch(id: "my_switch")
Constructor
constructor(id: String)
Connects to a ui_switch in KSP with the given control ID.
Properties
automate
automate: Bool { get set }
Activate/Deactivate automation touch. Set this to true when interacting with a control to write automation. Set it back to false once the user interaction is finished.
checked
checked: Bool { get set }
Whether the switch is checked.
connected
connected: Bool { get }
Whether the control is connected. A control might not be connected if no corresponding control was found for the given id.
custom_id
custom_id: Int { get }
The value of $CONTROL_PAR_CUSTOM_ID set on this control.
id
id: String { get }
The KSP control ID this switch is connected to.
label
label: String { get }
The value of $CONTROL_PAR_LABEL set on this control.
text (8.4)
text: String { get }
The value of $CONTROL_PAR_TEXT set on this control.
Methods
toggle
toggle() -> ()
Toggles the checked state of the switch.